Rusted At War: New Update & Special Forces


Hey everyone! A new update will be coming today. Sadly it will not be the Special Forces update like I said, due to time constraints we didn't have enough time to get any of the SF units finished but there will be more info on that later in this post


This new update adds;

  • New art for old units
  • Various fixes for scaling and other issues
  • New Rebel Units, such as;
    • Soldiers - Heavy, Medic & Infantry
    • Vehicles - Rebel Speeder  & ATAP
    • Rebel Command
    • Ships - A-Wing, X-Wing & Nebulon B Frigate
  • Minor fixing for all units.


Now, about the Special Forces update. We had to push it back, as said before, due to time constraints. I've made up the current Road Map of updates that will be coming up until the end of the year. This may possibly change but it won't go unannounced; 

  • During September, We plan to get another update out for the Imperial era of the mod. This will be the Special Forces update
  • During September we also plan to release our first update for the Clone Wars era. This includes many units and familiar faces for CW fans
  • October is when we plan for the release of a second update to the Clone Wars era. 
  • November will see another update for the Imperial Civil War
  • December will be the 3rd Clone Wars Update


Thanks for taking the time to read.

-  kc101010 General Developer of RaW (Team 1)

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